Wave progression
Enemy patterns change as the waves go on, so it does not feel the same every time.
Tandy / TRS-80 Color Computer 3 homebrew
Space Raid is a homebrew arcade shooter for the Color Computer 3. Move, shoot, dodge alien fire, and survive each wave. I am building it for real CoCo 3 hardware first, not just emulators.
Work in progress: Space Raid is a hobby project and will keep changing as I add things, fix bugs, and try new ideas.
Space Raid running on the CoCo 3. Watch on YouTube ↗
About the game
Space Raid is a simple, fast homebrew CoCo 3 shooter. The current build has several enemy types, wave progression, shields, and keyboard controls that work on original hardware.
The GitHub repo has the source, BASIC loader, ready-to-play DSK, build scripts, test programs, and project notes.
Captured from the game
Arcade design
Enemy patterns change as the waves go on, so it does not feel the same every time.
A three-segment shield lets you take a few hits, but enemy fire still matters.
Different aliens and downward missiles keep you moving.
I test on a real CoCo 3 and fix hardware-only problems when they show up.
How to play
Current public base
The current public build is v42s. It has safer keyboard setup for real CoCo 3 hardware, keeps the normal shield system and wave progression, and has the falling shield pickup turned off for now while I track down a hardware problem.
The repo includes a small 6809 assembler and DSK builder. If you have Python 3, you can build the game.
Open the Space Raid repository ↗Space Raid FAQ
Space Raid is built for the Tandy / TRS-80 Color Computer 3. The public release can be used on real CoCo 3 hardware or a compatible CoCo 3 emulator.
Yes. XRoar, MAME, and VCC are suitable options for running the current Space Raid disk image.
Mount SPACE42S.DSK, boot into Disk BASIC, and enter RUN "START".
Yes. Space Raid is available on GitHub with source, build tools, documentation, and test programs under the MIT License.
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