Tequestafarian is where I document the games, communications tools, ANSI projects, and other retro-computing experiments I build for the Tandy Color Computer 3 and related vintage systems.

Latest
Space Raid · New two-disk demo Free game and music disks. Music plays without CoCoSDC.
Tequestafarian projects

Current projects

Sinistar transcode on the Tandy Color Computer 3
Game transcode • Active development

Sinistar for Tandy Color Computer 3

The playable v0.02 preview has Workers, Warriors, Sinistar construction, Sinibombs, sampled speech, scoring, and an AI-controlled attract/demo sequence.

Playable v0.02 CoCo 3 512K
GiME ANSi v0.13 main menu
ANSI terminal • v0.13 Dev

GiME ANSi!

FujiNet-powered 80×24 ANSI/VT100 terminal for 512K+ CoCo 3 systems, with a 1,000+ Telnet BBS Directory, Favorites, Recents, Quick Connect, and Matrix Digital Rain.

512K+ FujiNet ANSI/VT100
RetroModem Bridge startup screen
Vintage networking

RetroModem Bridge

Windows serial-to-TCP/Telnet modem bridge with Hayes-style dialing, BBS management, ANSI Session Mirror, local menus, and Door Game support.

Windows RS-232 Telnet
Matrix Digital Rain on a Tandy Color Computer 3
CoCoSDC visual / audio demo

Matrix Digital Rain

The MATRIX.CSM version combines Matrix-style rain with audio playback through CoCoSDC and the CoCo SDC Media Player.

MATRIX.CSM CoCoSDC 512K
Recent project work
October 2026
Space Raid · New demo Game and music disks in one download. No CoCoSDC required for demo music.
Space Raid · Limited physical edition Pre-orders open for 25 physical copies at $20 plus shipping. CoCoSDC soundtrack edition expected to ship December 2026.
Sinistar v0.02 Playable preview with an AI-controlled attract/demo sequence.
About Tequestafarian

Old machines. New ideas.

I still like using old computers, so I make stuff that gives me more reasons to turn them on. Sometimes that is a game. Sometimes it is a terminal or a networking tool.

Nothing here is ever really finished. These are hobby projects, and I expect all of them to keep changing as I use them, find bugs, and get new ideas.